Terrace of Endless Spring: Lei Shi

Overview Lei Shi is a single-phase fight and when she reaches 80%, 60%, 40%, and 20% health, she summons 3 water elementals, and goes immune until at least one add has been killed. She has two special abilities causing her to either disappear until damaged by AoE attacks or she will channel wind spell that pushes players away from her and damages them until she has been damaged 4% of…

February 16, 2013

Terrace of Endless Spring: Tsulong

The encounter against Tsulong is a two-phase fight. The first is the Night Phase during which Tsulong is hostile. The second phase, the Day Phase, Tsulong is friendly, and your raid must heal him, while protecting him from various adds. Each phase lasts 2 minutes and is indicated by his energy bar. Tsulong’s health is reversed each time a phase change occurs, so that the amount of health that is…

February 14, 2013

Terrace of Endless Spring: Protectors of the Endless

Protectors of the Endless is  council style fight with 3 bosses Protector Kaolan, Elder Regail, and Elder Asani. that varies in difficulty according to the kill order chosen. In this sense it is reminiscent of the Iron Council in Ulduar and the Bug Trio in AQ 40. Phase one starts when the fight begins, and will have all 3 bosses active. The bosses use a limited number of abilities, have…

February 10, 2013

Heart of Fear: Grand Empress Shek’zeer

Grand Empress Shek’zeer is a three-phase fight. Phases One and Two will alternate until the boss reaches 30% health, at which point Phase Three begins. Phase One begins when the boss is engaged, during this phase, your only enemy is Grand Empress Shek’zeer. Phase Two begins after 2 minutes and 30 seconds, and ends when all the adds that spawn during this phase are killed. Shek’zeer is not present during…

February 8, 2013

Heart of Fear: Amber Shaper Un’sok

OVERVIEW The encounter against Amber-Shaper Un’sok is a three-phase fight. Phase One lasts until the boss reaches 70% health. During this phase, you will mainly have to kill small adds and avoid damaging ground effects. Phase Two starts when the boss summons an add and ends when the add is killed. During this phase, Un’sok takes 99% reduced damage (so all kill the add) Phase Three lasts until Un’sok dies…

February 6, 2013

Heart of Fear: Wind Lord Mel’jarak (10)

Wind Lord Mel’jarak is a single-phase fight with 9 adds that become active when you pull Mel’jarak 3 Sra-thik Amber-Trappers; 3 Kor’thic Elite Blademasters; 3 Zar’thik Battle-Menders; Dealing with the adds is the key to beating the boss and can be crowd controlled. Adds of each type have a shared health pool but when 3 adds of the same kind die, Mel’jarak gains a buff that increases his damage done…

February 4, 2013

Heart of Fear: Garalon (10)

Garalon is a single-phase fight where you must kite the boss for the duration of the encounter however 2 tanks are still needed. Garalon fixates on a random raid member and move towards them. Who he fixates on is determined by a debuff which can be passed between players. Therefore, you can control who the boss is following although one player cannot have the debuff all the time because it…

January 30, 2013

Heart of Fear: Blade Lord Ta’Yak (10)

Blade Lord Ta’yak is a two-phase fight with no adds.  Phase One lasts between 100% and 20% of the boss’ health. Ta’yak has several abilities which require that you stack up and spread out at various stages. Phase Two begins at 20% health and in this phase the raid will have to dodge oncoming tornadoes, and deal damage to the boss.  Throughout the fight, Ta’yak gains a stacking buff that…

December 20, 2012

Heart of Fear: Imperial Vizier Zor’Lok (10)

Imperial Vizier Zor’lok is a 2-phase fight. Phase One, has 3 mini phases that can occur in any order. You have to fight Zor’lok on each of the three elevated platforms (once each). He changes platform every 20% and when moving between platform fills the room with Pheromones of Zeal, a damaging/silencing gas. Zor’lok uses an extra ability on each platform. Phase 2 begins when Zor’lok reaches 40% health and…

December 14, 2012

Mogu Shan Vaults: Will of the Emperor (10)

The Will of the Emperor encounter is a two-phase fight. After activating the control panel you have to wait for 25 seconds before the fight begins. Phase One lasts for 90 seconds you will have to handle three different types of adds; Phase Two begins after 90 seconds when Jan-xi and Qin-xi become active. The adds from Phase One will continue to spawn; Jan-xi and Qin-xi have a shared health…

December 12, 2012